UACTF Rules
- No attacking the CTF platform itself! (Do not exploit our CTFd please!)
- Do not share flags with other teams. (In the Practice Game this is allowed, but it is NOT allowed for the actual competition!)
- Only target systems and challenges explicitly provided in the competition, and do not perform denial-of-service attacks on challenge infrastructure.
- Play fair! Be respectful to all participants, organizers, and volunteers and follow your school policies and event guidelines.
- Teams must solve challenges themselves. External internet research is allowed unless otherwise stated, but AI tools (e.g., chat assistants) are not allowed.
- Points are awarded for each correct flag submission. Harder challenges are worth more points. The team with the highest score at the end of the competition wins! In the case of a tie, the earliest final submission time wins.